using System;

namespace UnityEngine.Purchasing.Security
{
	public class GooglePlayTangle
	{
		private static byte[] data = Convert.FromBase64String("yn2cKEYP+aBvWOxE7U1O9qwg5USHr2qQa9wHR4Kb0AhMvbTz8HuPK6o7F5kh14DedpF/vU/1PRwtup1iqxQE90yY0NGiT3hOu1XQUcRV8KyeglPgT5obZ3PJuPHMpRtPEU73fULwc1BCf3R7WPQ69IV/c3Nzd3JxrZW1SuHroDy4kJkPTvYdJp7/UmkNqGp8ACdxzUUNWHap9bzL1nT4EaIgEui1hNQwypMhqHB3yVojYSmy8HN9ckLwc3hw8HNzcuNfMHq9C5XMmjljfThkpOyft64e+wH55B41eU9LbDkYk1Wh77/dmDUMoV3aC0/VGMP74OuX57nH6vAa2RVpJxI/AuMibZhL55pcXcjrAHsyOu/SEuGSrTL2sgdjVIIjoXBxc3Jz");

		private static int[] order = new int[15]
		{
			5,
			8,
			9,
			7,
			12,
			5,
			11,
			10,
			12,
			12,
			11,
			12,
			13,
			13,
			14
		};

		private static int key = 114;

		public static readonly bool IsPopulated = true;

		public static byte[] Data()
		{
			if (!IsPopulated)
			{
				return null;
			}
			return Obfuscator.DeObfuscate(data, order, key);
		}
	}
}
